The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real time based so there is a day and night cycle. The player's inventory can be viewed in the respective menu. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players gets garroted. The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled.
No posted cheats for this game yet.